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TBI X|Media|Lab Q&A: Xin Chung

16 May 2008
Xin founded Shanghai-based Vykarian in 2003 servicing a nascent game outsourcing market. Four years later, Vykarian now services most major US game publishers including Electronic Arts, Activision,…

Xin founded Shanghai-based Vykarian in 2003 servicing a nascent game outsourcing market. Four years later, Vykarian now services most major US game publishers including Electronic Arts, Activision, Vivendi and THQ. Prior to founding Vykarian, Xin established an industry first MPEG-4 rapid prototyping studio at iVAST Digital Media and gained his first outsourcing experience developing iTV projects in India and China. Xin's background includes 10 years of game development experience at Microsoft, Sony, Squaresoft and THQ, in addition to visual effects production in Hollywood for theme parks and music videos. Xin began his China adventure in 2001, and currently lives in Shanghai. Xin founded Shanghai-based Vykarian in 2003 servicing a nascent game outsourcing market. Four years later, Vykarian now services most major US game publishers including Electronic Arts, Activision, Vivendi and THQ. Prior to founding Vykarian, Xin established an industry first MPEG-4 rapid prototyping studio at iVAST Digital Media and gained his first outsourcing experience developing iTV projects in India and China. Xin's background includes 10 years of game development experience at Microsoft, Sony, Squaresoft and THQ, in addition to visual effects production in Hollywood for theme parks and music videos. Xin began his China adventure in 2001, and currently lives in Shanghai.What are you planning on bringing to the X Media Lab?
Knowledge of building large scale creative "factories" in China.

What are you planning on taking away from the X Media Lab?
Meeting lots of great people and finding out the most important connections between NZ and China.

How do you think Kiwi creativity is seen overseas?
Positively. Lord of the Rings and Peter Jackson.

What is exciting you most right now in the digital arena?
Machinima, serious games, 3D social networking

What is your Big Idea?
Paranoid Optimism

www.vykarian.com

15/05/08